A drawing from the U.S. patent for the Shadowmation puppetry system. I’ve written before about Mitchell Kriegman’s patented Shadowmation system (see previous post) that combines Bunraku-style puppetry with digital sets in real-time. Google recently launched a new patent search feature and I decided to test drive it by looking up the U.S. patent for Shadowmation....
If you want to see some great examples of puppet staging, watch old Muppet segments from the `70s and early `80s. Almost all of the early Muppet segments on Sesame Street were shot in one long continuous take with only a couple quick cut-aways to close-up shots. That’s sometimes hard to do from a puppeteering...
It’s amazing to see the amount of puppetry work that’s emerging through the `net. I have no doubt that the artform’s next Jim Henson or Bill Baird is going to emerge right here on the world wide web. For those who are looking to be the next puppetry revolutionary, here’s some “rules” and food for...
Following up on last weekend's post about 12 questions puppeteers should ask themselves before performing in a scene, here are some more things to think about if you're a puppeteer and serious about improving your...
Today someone sent me a link to an old article at LinuxDevices.com about the Henson Performance Control System (HPCS), the computerized control system used by the Jim Henson Creature Shop to control both the company’s physical (animatronic) and virtual (3D animated) characters in real-time. The article is about three years old and written with a...














